/* see LICENSE for copyright and license */ #ifndef CONFIG_H #define CONFIG_H /** modifiers **/ #define MOD1 Mod1Mask /* ALT key */ #define MOD4 Mod4Mask /* Super/Windows key */ #define CONTROL ControlMask /* Control key */ #define SHIFT ShiftMask /* Shift key */ /** generic settings **/ #define MASTER_SIZE 0.52 #define SHOW_PANEL False /* show panel by default on exec */ #define TOP_PANEL True /* False means panel is on bottom */ #define PANEL_HEIGHT 16 /* 0 for no space for panel, thus no panel */ #define DEFAULT_MODE TILE /* initial layout/mode: TILE MONOCLE BSTACK GRID FLOAT */ #define ATTACH_ASIDE True /* False means new window is master */ #define FOLLOW_WINDOW False /* follow the window when moved to a different desktop */ #define FOLLOW_MOUSE False /* focus the window the mouse just entered */ #define CLICK_TO_FOCUS True /* focus an unfocused window when clicked */ #define FOCUS_BUTTON Button1 /* mouse button to be used along with CLICK_TO_FOCUS */ #define BORDER_WIDTH 4 /* window border width */ #define FOCUS "#aa964c" /* focused window border color */ #define UNFOCUS "#170f0d" /* unfocused window border color */ #define MINWSZ 50 /* minimum window size in pixels */ #define DEFAULT_DESKTOP 2 /* the desktop to focus initially */ #define DESKTOPS 10 /* number of desktops - edit DESKTOPCHANGE keys to suit */ #define USELESSGAP 8 /* the size of the useless gap in pixels */ /** * open applications to specified desktop with specified mode. * if desktop is negative, then current is assumed */ static const AppRule rules[] = { \ /* class desktop follow float */ { "GNU Image",-1, False, True }, { "Skype", 3, False, True }, { "Vimperator", 0, False, False }, { "Iceweasel", 0, False, False }, { "Telegram", 1, False, False }, // { "Spotify", 5, False, True}, { "Steam", -1, False, True}, { "Wine", -1, False, True}, { "mc-chat", 1, False, False }, // { "games.sh", 4, False, True}, { "games-launcher", -1, False, True}, { "wm-change", -1, False, True}, { "LoL Patcher", -1, False, True }, { "LoLClient.exe", -1, False, True }, { "PVP.net Client", -1, False, True }, { "League of Legends (TM) Client", -1, False, True } }; /* helper for spawning shell commands */ #define SHCMD(cmd) {.com = (const char*[]){"/bin/sh", "-c", cmd, NULL}} /** * custom commands * must always end with ', NULL };' */ static const char *termcmd[] = { "urxvtc", NULL }; static const char *menucmd[] = { "dmenu_run", NULL }; static const char *browser[] = { "iceweasel", NULL }; static const char *spotify[] = { "spotify", NULL }; static const char *calc[] = { "gnome-calculator", NULL }; static const char *games[] = { "urxvtc", "-name", "games-launcher", "-e", "/home/luca/Documenti/games/games-launch", NULL }; static const char *chwm[] = { "urxvtc", "-name", "wm-change", "-e", "/home/luca/Documenti/changewm/chwm-launch", NULL }; static const char *vtoggle[] = { "amixer", "sset", "Master", "toggle", NULL }; static const char *vdown[] = { "amixer", "sset", "PCM", "5%-", NULL }; static const char *vup[] = { "amixer", "sset", "PCM", "5%+", NULL }; static const char *mtoggle[] = { "playcontrols", "toggle", NULL }; static const char *mnext[] = { "playcontrols", "next", NULL }; static const char *mprec[] = { "playcontrols", "prev", NULL }; static const char *mstop[] = { "playcontrols", "stop", NULL }; static const char *ttouch[] = { "/home/luca/Documenti/toggletouchpad", NULL }; static const char *mscrot[] = { "/home/luca/Documenti/mscrot", NULL }; //static const char *scrpcmd[] = { "xterm", "-T", "scratchpad", NULL }; static const char *notify[] = { "/home/luca/.config/panel/min3/notify.sh", NULL }; /* static const char *scrpcmd[] = { "urxvt", "-name", "scratchpad", NULL }; */ #define DESKTOPCHANGE(K,N) \ { MOD1, K, change_desktop, {.i = N}}, \ { MOD1|ShiftMask, K, client_to_desktop, {.i = N}}, /** * keyboard shortcuts */ static Key keys[] = { /* modifier key function argument */ // { MOD1, XK_b, togglepanel, {NULL}}, // { MOD1, XK_BackSpace, focusurgent, {NULL}}, { MOD1, XK_q, killclient, {NULL}}, { MOD1, XK_j, next_win, {NULL}}, { MOD1, XK_k, prev_win, {NULL}}, { MOD1, XK_h, resize_master, {.i = -10}}, /* decrease size in px */ { MOD1, XK_l, resize_master, {.i = +10}}, /* increase size in px */ { MOD1, XK_o, resize_stack, {.i = -10}}, /* shrink size in px */ { MOD1, XK_p, resize_stack, {.i = +10}}, /* grow size in px */ // { MOD1|CONTROL, XK_h, rotate, {.i = -1}}, // { MOD1|CONTROL, XK_l, rotate, {.i = +1}}, // { MOD1|SHIFT, XK_h, rotate_filled, {.i = -1}}, // { MOD1|SHIFT, XK_l, rotate_filled, {.i = +1}}, // { MOD1, XK_Tab, last_desktop, {NULL}}, { MOD1|SHIFT, XK_Return, swap_master, {NULL}}, { MOD1|SHIFT, XK_j, move_down, {NULL}}, { MOD1|SHIFT, XK_k, move_up, {NULL}}, { MOD1|SHIFT, XK_t, switch_mode, {.i = TILE}}, { MOD1|SHIFT, XK_m, switch_mode, {.i = MONOCLE}}, { MOD1|SHIFT, XK_b, switch_mode, {.i = BSTACK}}, { MOD1|SHIFT, XK_g, switch_mode, {.i = GRID}}, { MOD1|SHIFT, XK_f, switch_mode, {.i = FLOAT}}, { MOD1|SHIFT, XK_v, switch_mode, {.i = VERTGRID}}, { MOD1|SHIFT, XK_e, quit, {.i = 0}}, /* quit with exit value 0 */ // { MOD1|CONTROL, XK_q, quit, {.i = 1}}, /* quit with exit value 1 */ { MOD1, XK_Return, spawn, {.com = termcmd}}, // { MOD4, XK_v, spawn, {.com = menucmd}}, { MOD1|SHIFT, XK_b, spawn, {.com = browser}}, { MOD1|SHIFT, XK_p, spawn, {.com = games}}, { MOD1|SHIFT, XK_n, spawn, {.com = chwm}}, { MOD1|SHIFT, XK_s, spawn, {.com = spotify}}, { MOD1, 0xff61, spawn, {.com = mscrot}}, { MOD1, XK_n, spawn, {.com = notify}}, /* fn */ { 0, 0x1008ff12, spawn, {.com = vtoggle}}, { 0, 0x1008ff13, spawn, {.com = vup}}, { 0, 0x1008ff11, spawn, {.com = vdown}}, { 0, 0x1008ff14, spawn, {.com = mtoggle}}, { 0, 0x1008ff17, spawn, {.com = mnext}}, { 0, 0x1008ff16, spawn, {.com = mprec}}, { 0, 0x1008ff15, spawn, {.com = mstop}}, { 0, 0x1008ffa9, spawn, {.com = ttouch}}, { 0, 0x1008ffa9, spawn, {.com = ttouch}}, { 0, 0x1008ff1d, spawn, {.com = calc}}, { MOD4, XK_j, moveresize, {.v = (int []){ 0, 25, 0, 0 }}}, /* move down */ { MOD4, XK_k, moveresize, {.v = (int []){ 0, -25, 0, 0 }}}, /* move up */ { MOD4, XK_l, moveresize, {.v = (int []){ 25, 0, 0, 0 }}}, /* move right */ { MOD4, XK_h, moveresize, {.v = (int []){ -25, 0, 0, 0 }}}, /* move left */ { MOD4|SHIFT, XK_j, moveresize, {.v = (int []){ 0, 0, 0, 25 }}}, /* height grow */ { MOD4|SHIFT, XK_k, moveresize, {.v = (int []){ 0, 0, 0, -25 }}}, /* height shrink */ { MOD4|SHIFT, XK_l, moveresize, {.v = (int []){ 0, 0, 25, 0 }}}, /* width grow */ { MOD4|SHIFT, XK_h, moveresize, {.v = (int []){ 0, 0, -25, 0 }}}, /* width shrink */ { MOD1, XK_c, centre, {NULL}}, { MOD1, XK_t, togglefloat, {NULL}}, { MOD1, XK_f, fullscreen, {NULL}}, /* desktop selection */ DESKTOPCHANGE( XK_1, 0) DESKTOPCHANGE( XK_2, 1) DESKTOPCHANGE( XK_3, 2) DESKTOPCHANGE( XK_4, 3) DESKTOPCHANGE( XK_5, 4) DESKTOPCHANGE( XK_6, 5) DESKTOPCHANGE( XK_7, 6) DESKTOPCHANGE( XK_8, 7) DESKTOPCHANGE( XK_9, 8) DESKTOPCHANGE( XK_0, 9) }; /** * mouse shortcuts */ static Button buttons[] = { { MOD1, Button1, mousemotion, {.i = MOVE}}, { MOD1, Button3, mousemotion, {.i = RESIZE}}, { MOD4, Button3, spawn, {.com = menucmd}}, }; #endif /* vim: set expandtab ts=4 sts=4 sw=4 : */