# --------Shadows--------
shadow = false;
no-dnd-shadow = true;
no-dock-shadow = true;
clear-shadow = true;
# shadow-radius = 7;
# shadow-offset-x = -7;
# shadow-offset-y = -7;
# shadow-opacity = 0.7;
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;
# shadow-exclude = [
#	"name = 'Notification'",
#	"class_g = 'Conky'",
#	"class_g ?= 'Notify-osd'",
#	"class_g = 'Cairo-clock'",
#	"_GTK_FRAME_EXTENTS@:c"
#];
# shadow-exclude = "n:e:Notification";
# shadow-exclude-reg = "x10+0+0";
# xinerama-shadow-crop = true;
# -----------------------

# --------Opacity--------
menu-opacity = 1.0;
inactive-opacity = 1.0;
active-opacity = 1.00;
# frame-opacity = 0.7;
# inactive-opacity-override = false;
alpha-step = 0.01;
inactive-dim = 0.0;
# inactive-dim-fixed = true;
blur-background = false;
# blur-background-frame = true;
blur-kern = "3x3box"
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"
# blur-background-fixed = true;
# blur-background-exclude = [
#	"window_type = 'dock'",
#	"window_type = 'desktop'",
#	"_GTK_FRAME_EXTENTS@:c"
# ];
opacity-rule = [ "90:class_g = 'URxvt'",
"90:name = 'rofi'" ];
# -----------------------

# --------Fading--------
fading = true;
# fade-delta = 30;
fade-in-step = 0.08;
fade-out-step = 0.08;
# no-fading-openclose = true;
# no-fading-destroyed-argb = true;
fade-exclude = [ ];
# ----------------------

# --------Other--------
backend = "xrender"
mark-wmwin-focused = true;
mark-ovredir-focused = true;
# use-ewmh-active-win = true;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 0;
vsync = "none";
dbe = false;
paint-on-overlay = true;
# sw-opti = true;
# unredir-if-possible = true;
# unredir-if-possible-delay = 5000;
# unredir-if-possible-exclude = [ ];
# focus-exclude = [ "class_g = 'Cairo-clock'" ];
detect-transient = true;
detect-client-leader = true;
invert-color-include = [ ];
# resize-damage = 1;
# ---------------------

# --------GLX backend--------
# glx-no-stencil = true;
glx-copy-from-front = false;
# glx-use-copysubbuffermesa = true;
# glx-no-rebind-pixmap = true;
glx-swap-method = "undefined";
# glx-use-gpushader4 = true;
# xrender-sync = true;
# xrender-sync-fence = true;
# ---------------------------

# Window type settings
wintypes:
{
  tooltip = { fade = true; shadow = false; opacity = 0.9; focus = true; };
  fullscreen = { fade = true; shadow = false; opacity = 1; focus = true; };
};