# --------Shadows-------- shadow = false; no-dnd-shadow = true; no-dock-shadow = true; clear-shadow = true; # shadow-radius = 7; # shadow-offset-x = -7; # shadow-offset-y = -7; # shadow-opacity = 0.7; # shadow-red = 0.0; # shadow-green = 0.0; # shadow-blue = 0.0; # shadow-exclude = [ # "name = 'Notification'", # "class_g = 'Conky'", # "class_g ?= 'Notify-osd'", # "class_g = 'Cairo-clock'", # "_GTK_FRAME_EXTENTS@:c" #]; # shadow-exclude = "n:e:Notification"; # shadow-exclude-reg = "x10+0+0"; # xinerama-shadow-crop = true; # ----------------------- # --------Opacity-------- menu-opacity = 1.0; inactive-opacity = 1.0; active-opacity = 1.00; # frame-opacity = 0.7; # inactive-opacity-override = false; alpha-step = 0.01; inactive-dim = 0.0; # inactive-dim-fixed = true; blur-background = false; # blur-background-frame = true; blur-kern = "3x3box" # blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1" # blur-background-fixed = true; # blur-background-exclude = [ # "window_type = 'dock'", # "window_type = 'desktop'", # "_GTK_FRAME_EXTENTS@:c" # ]; opacity-rule = [ "90:class_g = 'URxvt'", "90:name = 'rofi'" ]; # ----------------------- # --------Fading-------- fading = true; # fade-delta = 30; fade-in-step = 0.08; fade-out-step = 0.08; # no-fading-openclose = true; # no-fading-destroyed-argb = true; fade-exclude = [ ]; # ---------------------- # --------Other-------- backend = "xrender" mark-wmwin-focused = true; mark-ovredir-focused = true; # use-ewmh-active-win = true; detect-rounded-corners = true; detect-client-opacity = true; refresh-rate = 0; vsync = "none"; dbe = false; paint-on-overlay = true; # sw-opti = true; # unredir-if-possible = true; # unredir-if-possible-delay = 5000; # unredir-if-possible-exclude = [ ]; # focus-exclude = [ "class_g = 'Cairo-clock'" ]; detect-transient = true; detect-client-leader = true; invert-color-include = [ ]; # resize-damage = 1; # --------------------- # --------GLX backend-------- # glx-no-stencil = true; glx-copy-from-front = false; # glx-use-copysubbuffermesa = true; # glx-no-rebind-pixmap = true; glx-swap-method = "undefined"; # glx-use-gpushader4 = true; # xrender-sync = true; # xrender-sync-fence = true; # --------------------------- # Window type settings wintypes: { tooltip = { fade = true; shadow = false; opacity = 0.9; focus = true; }; fullscreen = { fade = true; shadow = false; opacity = 1; focus = true; }; };