servers = ( { address = "eu.irc6.net"; chatnet = "IRCnet"; port = "6667"; }, { address = "open.ircnet.net"; chatnet = "IRCnet"; port = "6667"; }, { address = "irc.efnet.org"; chatnet = "EFNet"; port = "6667"; }, { address = "irc.undernet.org"; chatnet = "Undernet"; port = "6667"; }, { address = "irc.dal.net"; chatnet = "DALnet"; port = "6667"; }, { address = "irc.quakenet.org"; chatnet = "QuakeNet"; port = "6667"; }, { address = "irc.oftc.net"; chatnet = "OFTC"; port = "6667"; }, { address = "irc.gamesurge.net"; chatnet = "GameSurge"; port = "6667"; }, { address = "irc.webchat.org"; chatnet = "WebChat"; port = "6667"; }, { address = "irc.rizon.net"; chatnet = "Rizon"; port = "6667"; }, { address = "irc.link-net.org"; chatnet = "LinkNet"; port = "6667"; }, { address = "silc.silcnet.org"; chatnet = "SILC"; port = "706"; } ); chatnets = { IRCnet = { type = "IRC"; max_kicks = "4"; max_msgs = "5"; max_whois = "4"; max_query_chans = "5"; }; EFNet = { type = "IRC"; max_kicks = "4"; max_msgs = "3"; max_whois = "1"; }; Undernet = { type = "IRC"; max_kicks = "1"; max_msgs = "3"; max_whois = "30"; }; DALnet = { type = "IRC"; max_kicks = "4"; max_msgs = "3"; max_whois = "30"; }; QuakeNet = { type = "IRC"; max_kicks = "1"; max_msgs = "3"; max_whois = "30"; }; OFTC = { type = "IRC"; max_kicks = "1"; max_msgs = "3"; max_whois = "30"; }; GameSurge = { type = "IRC"; max_kicks = "1"; max_msgs = "3"; max_whois = "30"; }; WebChat = { type = "IRC"; max_kicks = "1"; max_msgs = "3"; max_whois = "30"; }; Rizon = { type = "IRC"; max_kicks = "1"; max_msgs = "3"; max_whois = "30"; }; LinkNet = { type = "IRC"; max_kicks = "1"; max_msgs = "3"; max_whois = "30"; }; SILC = { type = "SILC"; }; }; channels = ( { name = "#irssi"; chatnet = "ircnet"; autojoin = "No"; }, { name = "silc"; chatnet = "silc"; autojoin = "No"; } ); aliases = { J = "join"; WJOIN = "join -window"; WQUERY = "query -window"; LEAVE = "part"; BYE = "quit"; EXIT = "quit"; SIGNOFF = "quit"; DESCRIBE = "action"; DATE = "time"; HOST = "userhost"; LAST = "lastlog"; SAY = "msg *"; WI = "whois"; WII = "whois $0 $0"; WW = "whowas"; W = "who"; N = "names"; M = "msg"; T = "topic"; C = "clear"; CL = "clear"; K = "kick"; KB = "kickban"; KN = "knockout"; BANS = "ban"; B = "ban"; MUB = "unban *"; UB = "unban"; IG = "ignore"; UNIG = "unignore"; SB = "scrollback"; UMODE = "mode $N"; WC = "window close"; WN = "window new hide"; SV = "say Irssi $J ($V) - http://irssi.org/"; GOTO = "sb goto"; CHAT = "dcc chat"; RUN = "SCRIPT LOAD"; CALC = "exec - if command -v bc >/dev/null 2>&1\\; then printf '%s=' '$*'\\; echo '$*' | bc -l\\; else echo bc was not found\\; fi"; SBAR = "STATUSBAR"; INVITELIST = "mode $C +I"; Q = "QUERY"; "MANUAL-WINDOWS" = "set use_status_window off;set autocreate_windows off;set autocreate_query_level none;set autoclose_windows off;set reuse_unused_windows on;save"; EXEMPTLIST = "mode $C +e"; ATAG = "WINDOW SERVER"; UNSET = "set -clear"; RESET = "set -default"; }; statusbar = { # formats: # when using {templates}, the template is shown only if it's argument isn't # empty unless no argument is given. for example {sb} is printed always, # but {sb $T} is printed only if $T isn't empty. items = { # start/end text in statusbars barstart = "{sbstart}"; barend = "{sbend}"; topicbarstart = "{topicsbstart}"; topicbarend = "{topicsbend}"; # treated "normally", you could change the time/user name to whatever time = "%K {sb %G$Z}%K {sbaway $A} %g$topic%K"; user = "{sb {sbnickmode $cumode}{sbmode $usermode}}"; # treated specially .. window is printed with non-empty windows, # window_empty is printed with empty windows window = ""; #window_empty = "{sb %C{sbservertag $tag}}%n"; window_empty = "{sb $winref/{sbservertag $tag}}"; #prompt = "$winref%K/{prompt $[.15]itemname}"; prompt = ""; prompt_empty = "{prompt $winname}"; topic = " $topic"; topic_empty = " Irssi v$J - http://irssi.org/help/"; # all of these treated specially, they're only displayed when needed lag = "{sb Lag: $0-}"; act = "{sb $0-}"; more = "-- %Ymore below%n --"; }; # there's two type of statusbars. root statusbars are either at the top # of the screen or at the bottom of the screen. window statusbars are at # the top/bottom of each split window in screen. default = { # the "default statusbar" to be displayed at the bottom of the window. # contains all the normal items. window = { disabled = "no"; # window, root type = "window"; # top, bottom placement = "top"; # number position = "1"; # active, inactive, always visible = "active"; # list of items in statusbar in the display order items = { barstart = { priority = "100"; }; time = { }; user = { }; window = { }; window_empty = { }; lag = { priority = "-1"; }; more = { priority = "-1"; alignment = "right"; }; barend = { priority = "100"; alignment = "right"; }; }; }; # statusbar to use in inactive split windows window_inact = { type = "window"; placement = "bottom"; position = "1"; visible = "inactive"; items = { barstart = { priority = "100"; }; window = { }; window_empty = { }; more = { priority = "-1"; alignment = "right"; }; barend = { priority = "100"; alignment = "right"; }; }; disabled = "yes"; }; # we treat input line as yet another statusbar :) It's possible to # add other items before or after the input line item. prompt = { type = "root"; placement = "bottom"; # we want to be at the bottom always position = "1"; visible = "active"; items = { input = { }; }; }; # topicbar topic = { type = "root"; placement = "top"; position = "2"; visible = "always"; items = { topicbarstart = { priority = "100"; }; topic = { }; topic_empty = { }; topicbarend = { priority = "100"; alignment = "right"; }; }; disabled = "yes"; }; window_add = { items = { }; disabled = "yes"; }; add = { disabled = "yes"; }; delete = { disabled = "yes"; }; prompt_empty = { position = "0"; disabled = "yes"; }; # rollestatus = { items = { = { }; }; disabled = "yes"; }; # status = { items = { }; disabled = "yes"; }; # rollstatus = { disabled = "yes"; }; asd = { position = "0"; placement = "bottom"; items = { }; disabled = "yes"; }; topic_empty = { disabled = "yes"; }; remove = { items = { }; disabled = "yes"; }; channels = { items = { chanact = { }; }; disabled = "yes"; }; statusbar = { #rollen statusbar: items = { # barstart = "--------------"; erotin = { items = { barstart = "asdasd--------------"; }; priority = "100"; alignment = "left"; disabled = "no"; placement = "bottom"; position = "0"; }; }; }; "-before" = { disabled = "yes"; }; aw1_0 = { position = "0"; disabled = "yes"; }; empty = { placement = "bottom"; position = "0"; disabled = "yes"; }; awl_0 = { items = { barstart = { priority = "100"; }; awl_0 = { }; barend = { priority = "100"; alignment = "right"; }; }; }; }; }; settings = { core = { real_name = "yourname"; user_name = "yourname"; nick = "yourname"; }; "fe-text" = { actlist_sort = "refnum"; }; "fe-common/core" = { theme = "weed"; }; "perl/core/scripts" = { awl_all_disable = "no"; awl_automode = "sbar"; awl_block = "20"; awl_columns = "1"; awl_display_key = "%K%0$H $N %N"; awl_display_key_active = "%1 %W$C %N"; awl_display_nokey = "%K%0$H $N %N"; awl_display_nokey_active = "%1 %W$C %N"; awl_height_adjust = "1"; awl_hide_data = "0"; awl_maxlines = "9"; awl_placement = "bottom"; awl_position = "0"; awl_prefer_name = "yes"; awl_sbar_maxlength = "yes"; awl_separator = "%N %N"; awl_sort = "refnum"; }; };