Yet another dwm (scrot, raw, dl)
Neuromatic Mar 25, 2013 (wms/dwm)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | /* Neuromatics dwm Configuration File */
/* Patches are: push, bstack, grid, fibonacci, systemtray, stackresizing, nextprevtag, bottombar */
#include <push.c>
#include <bstack.c>
#include <bstackhoriz.c>
#include <gaplessgrid.c>
#include <fibonacci.c>
/* appearance */
static const char font[] = "-*-ohsnap-medium-r-normal-*-14-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#000000";
static const char normbgcolor[] = "#222222";
static const char normfgcolor[] = "#bbbbbb";
static const char selbordercolor[] = "#6095c5";
static const char selbgcolor[] = "#222222";
static const char selfgcolor[] = "#ffffff";
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 9; /* snap pixel */
static const unsigned int minwsz = 20; /* Minimal height of clients in stack forsmfact */
static const unsigned int systrayspacing = 4; /* systray spacing */
static const Bool showsystray = True; /* False means no systray */
static const Bool showbar = True; /* False means no bar */
static const Bool topbar = True; /* False means bottom bar */
static const Bool bottombar = False; /* False means no bottom Bar */
/* tagging */
static const char *tags[] = { "main", "www", "chat", "other" };
static const Rule rules[] = {
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, True, -1 },
{ NULL, NULL, "dwb", 1 << 1, False, -1 },
{ NULL, NULL, "mplayer", 1 << 5, True, -1 },
/* { "urxvt", "ncmpcpp", NULL, 1 << 6, True, -1 }, */
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const float smfact = 0.05; /* factor of tiled clients in stack [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const Bool resizehints = False; /* True means respect size hints in tiled resizals */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "T=]", bstack },
{ "==", bstackhoriz },
{ "[@]", spiral },
{ "[\\]", dwindle },
{ "[#]", gaplessgrid },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char *dmenucmd[] = { "dmenu_run", "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, "-fn", font, NULL };
static const char *termcmd[] = { "urxvtc", NULL };
static const char *volup[] = { "volup.sh" };
static const char *voldwn[] = { "voldwn.sh" };
static const char *voltgl[] = { "voltgl.sh" };
/* static const char *rika[] = { "/home/danny/.bin/sh/rika.sh" }; */
#include "nextprevtag.c"
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY|ShiftMask, XK_b, togglebar, {0} },
{ MODKEY|ShiftMask, XK_b, togglebottombar,{0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_h, setsmfact, {.f = -0.05} },
{ MODKEY|ShiftMask, XK_l, setsmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_b, setlayout, {.v = &layouts[3]} },
{ MODKEY, XK_s, setlayout, {.v = &layouts[5]} },
{ MODKEY, XK_g, setlayout, {.v = &layouts[7]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, pushdown, { 0 } },
{ MODKEY|ShiftMask, XK_j, pushup, { 0 } },
{ Mod1Mask, XK_u, spawn, {.v = volup } },
{ Mod1Mask, XK_d, spawn, {.v = voldwn } },
{ Mod1Mask, XK_o, spawn, {.v = voltgl } },
/* { MODKEY|ShiftMask, XK_z, spawn, {.v = rika } }, */
{ MODKEY, XK_Right, view_adjacent, {.i = +1 } },
{ MODKEY, XK_Left, view_adjacent, {.i = -1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
};
/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button4, view_adjacent, {.i = -1 } },
{ ClkTagBar, 0, Button5, view_adjacent, {.i = +1 } },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
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