guest@dotshare [~/groups/wms/dwm] $ ls Yet-another-dwm/ | cat

Yet another dwm (scrot, raw, dl)

Neuromatic Mar 25, 2013 (wms/dwm)

SCROT

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/* Neuromatics dwm Configuration File */
/* Patches are: push, bstack, grid, fibonacci, systemtray, stackresizing, nextprevtag, bottombar  */

#include <push.c>
#include <bstack.c>
#include <bstackhoriz.c>
#include <gaplessgrid.c>
#include <fibonacci.c>

/* appearance */
static const char font[]            = "-*-ohsnap-medium-r-normal-*-14-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#000000";
static const char normbgcolor[]     = "#222222";
static const char normfgcolor[]     = "#bbbbbb";
static const char selbordercolor[]  = "#6095c5";
static const char selbgcolor[]      = "#222222";
static const char selfgcolor[]      = "#ffffff";

static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 9;        /* snap pixel */
static const unsigned int minwsz    = 20;       /* Minimal height of clients in stack forsmfact */
static const unsigned int systrayspacing = 4;   /* systray spacing */
static const Bool showsystray       = True;    /* False means no systray */
static const Bool showbar           = True;     /* False means no bar */
static const Bool topbar            = True;     /* False means bottom bar */
static const Bool bottombar         = False;    /* False means no bottom Bar */

/* tagging */
static const char *tags[] = { "main", "www", "chat", "other" };

static const Rule rules[] = {
	/* class      instance    title       tags mask     isfloating   monitor */
	{ "Gimp",     NULL,       NULL,       0,            True,        -1 },
	{  NULL,      NULL,      "dwb",       1 << 1,       False,       -1 },
        {  NULL,      NULL,      "mplayer",   1 << 5,       True,        -1 },
     /* { "urxvt",   "ncmpcpp",   NULL,       1 << 6,       True,        -1 },   */
};

/* layout(s) */
static const float mfact      = 0.55;   /* factor of master area size [0.05..0.95] */
static const float smfact     = 0.05;   /* factor of tiled clients in stack [0.05..0.95] */
static const int nmaster      = 1;      /* number of clients in master area */
static const Bool resizehints = False;  /* True means respect size hints in tiled resizals */



static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",            tile },    /* first entry is default */
	{ "><>",            NULL },    /* no layout function means floating behavior */
	{ "[M]",         monocle },
	{ "T=]",          bstack },
	{ "==",      bstackhoriz },
 	{ "[@]",          spiral },
 	{ "[\\]",        dwindle },
	{ "[#]",     gaplessgrid },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static const char *dmenucmd[]   = { "dmenu_run", "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, "-fn", font, NULL };
static const char *termcmd[]    = { "urxvtc", NULL };
static const char *volup[]      = { "volup.sh" };
static const char *voldwn[]     = { "voldwn.sh" };
static const char *voltgl[]     = { "voltgl.sh" };
/* static const char *rika[]       = { "/home/danny/.bin/sh/rika.sh" }; */

#include "nextprevtag.c"

static Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
	{ MODKEY,                       XK_Return, spawn,          {.v = termcmd } },
	{ MODKEY|ShiftMask,             XK_b,      togglebar,      {0} },
	{ MODKEY|ShiftMask,             XK_b,      togglebottombar,{0} },
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY|ShiftMask,             XK_h,      setsmfact,      {.f = -0.05} },
	{ MODKEY|ShiftMask,             XK_l,      setsmfact,      {.f = +0.05} },
	{ MODKEY|ShiftMask,             XK_Return, zoom,           {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY, 			XK_b,      setlayout,	   {.v = &layouts[3]} },
	{ MODKEY,			XK_s,	   setlayout,      {.v = &layouts[5]} },
	{ MODKEY, 			XK_g,      setlayout,      {.v = &layouts[7]} },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	{ MODKEY|ShiftMask, 		XK_k,      pushdown, 	   {      0 } },
	{ MODKEY|ShiftMask, 		XK_j,      pushup,         {      0 } }, 
	{ Mod1Mask, 		        XK_u,      spawn,          {.v = volup } },
	{ Mod1Mask,                     XK_d,      spawn,          {.v = voldwn } },
	{ Mod1Mask,                     XK_o,      spawn,          {.v = voltgl } },
     /* { MODKEY|ShiftMask,             XK_z,      spawn,          {.v = rika } }, */
	{ MODKEY, 			XK_Right,  view_adjacent,  {.i = +1 } },
	{ MODKEY, 			XK_Left,   view_adjacent,  {.i = -1 } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
};

/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,             Button4,        view_adjacent,  {.i = -1 } },
	{ ClkTagBar,            0,              Button5,        view_adjacent,  {.i = +1 } },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};

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